A Course Syllabus for "Play, Games, and Sport in the Victorian Novel"

Glen Downey, Ph. D., Department of English, University of British Columbia

Course Outline

English 394/02. The Victorian Novel, 1837-1901: Play, Games, and Sport in the Victorian Novel

Dr. Glen R. Downey, University of British Columbia [gdowney@interchange.ubc.ca]
Office Hours and Location: Tues. and Thurs. 12:00-2:30
Buchanan Tower, Room 327

Course Description

This course will acquaint students with the complex roles that games play in nineteenth-century literature.  In exploring Victorian attitudes towards games, students will be encouraged to examine how these attitudes are expressed in six works of fiction. The instructor will promote group discussions which raise questions about the impact of games as literary and cultural metaphors during the nineteenth century. For example, to what extent do games in Victorian literature structure and symbolize contemporary debates involving issues of gender, class, or race? How do members of marginalized groups fair as players in the games they contest, and how does their sometimes forced participation affect their status as players? Students will also be encouraged to investigate who makes the rules of games that characters are expected to play, and to what extent these rules are tampered with, ignored, or transgressed. Finally, the class will come to terms with larger issues concerning the nature of play and games in a nineteenth-century context.

Required Texts

  1. The Tenant of Wildfell Hall (Penguin)
  2. Vanity Fair (World's Classics)
  3. Great Expectations (Penguin)
  4. The Mill on the Floss (World's Classics)
  5. Through the Looking-Glass (World's Classics)
  6. The Mayor of Casterbridge (Penguin)

Course Schedule

WEEK 1 (Introduction)

  1. Introduction to Victorian Literature and Culture
  2. Introduction to Games in Literature and Culture

WEEKS 2 and 3 (The Tenant of Wildfell Hall)

  1. Brontë and Her Sisters
  2. Courtship and the Language of Military Engagement
  3. Gambling and the Hunt
  4. Women Beware Men: Chess and Sexual Politics

WEEKS 4, 5 and 6 (Vanity Fair)

  1. Thackeray the Gambler
  2. Name Games: Literary Onomastics and Vanity Fair
  3. Becky and Backgammon
  4. George Osbourne and the Game of War
  5. Charades and Social-Game Playing
  6. MIDTERM EXAM (20%)

WEEK 7 (Term Break--No classes)

WEEKS 8 and 9 (Great Expectations)

  1. Dickens and Victorian Social Criticism
  2. Pip's Name and the Play of Possibilities
  3. Beggar My Neighbour and French Card Games
  4. "End" Games: The Multiple Endings of Great Expectations

WEEKS 10 and 11 (The Mill on the Floss)

  1. Eliot and Autobiography

  2. Maggie, Tom, and Children's Games
  3. The Law as a Cock-fight
  4. St. Oggs and the Game of Gossip

WEEKS 12 (Through the Looking-Glass)

  1. Dodgson the Mathematician, Carroll the Storyteller
  2. The Chess Game in Through the Looking-Glass
  3. MAJOR PAPER DUE (40%)

WEEKS 13 and 14 (The Mayor of Casterbridge)

  1. Hardy and the Beginnings of Modernism
  2. The Importance of Games in Hardy
  3. Fate, Chance, and Coincidence
  4. Outdoor Sports or the Genteel Dance?

COURSE REQUIREMENTS AND GRADE DISTRIBUTIONS


Victorian
Web Related Courses Last modified 1999